Leveling Up

When leveling up, please follow our Point System, as described below.


The Point System

Stat increases will be set. Each player upon leveling up will receive 2 points to all stats. Each race will also have a strong stat and a weak stat; the strong stat receiving a +3 to the attribute instead of the +2 and the weak stat only receiving a +1.

Example:

Adaz, level 1:

Endurance: 10
Strength: 10
Skill: 10
Agility: 10
Magic: 10
Magical Knowledge: 10

Adaz; level 2:

Endurance: 12
Strength: 13
Skill: 12
Agility: 12
Magic: 12
Magical Knowledge: 11

The Adaz received one extra point to his strong stat, strength and was docked one point from his weak stat, Magical Knowledge. The Exception to this rule is the Humans. They have no strong or weak stat. They get a +2 in all stats.

Example:

Human, Level 1:

Endurance: 10
Strength: 10
Skill: 10
Agility: 10
Magic: 10
Magical Knowledge: 10

Human, Level 2:

Endurance: 12
Strength: 12
Skill: 12
Agility: 12
Magic: 12
Magical Knowledge: 12

The strong stat/weak stats for the races are as followed:

Humans: No strong/weak stat.
Gondols: +3 Endurance, +1 Skill.
Eidolons: +3 Magical Knowledge, +1 Strength.
Allows: +3 Agility, +1 Magic.
Adaz: +3 Strength, +1 Magical Knowledge.
Fremm: +3 Skill, +1 Endurance.
Arelan: +3 Magic, +1 Agility.

Finally, when leveling up you will also receive 5 bonus points to allocate wherever you like.